For the pictures in the thread, if they don't show up in 1920x1080, right click and open in a new tab. Some details may be hard to at a smaller scale!
- Improvised Weapons: Micalovs Weapon Pack: Millenias Browning P35 with Vanilla Scope mod: NCCS - Disposable Heroes: Highly Recommended: Rifle Mega Pack Modder's Resource: Textures for some misc. Assets: Rifle Resource MegaPack 2: Rifle Resource Pack 3: for some textures: Rifle Resource Pack 4: textures: Rifle Resource Pack 5: Textures for some.
- Nevertheless, I hope that it reviews about it Fallout New Vegas Weapon Retexture Project Hunting Rifle Scope And German Air Rifle Scopes will always be useful.
- Go to this page and install Bozar Retexture 2K version. Go to GRA WRP Unofficial Patch V2 page and install. Return to the WMX page and install the WMX - WRP file. Go to Project Nevada Patches page and install the Project Nevada - EVE file. In the same page install the Project Nevada - WMX file.
- In Millenia's Weapon Retexture Project mod for New Vegas, he changed the wooden furniture of the Service Rifle into plastic. Why would the U.S. Military in the Fallout lore, which was experiencing an oil shortage, make weapon furniture out of plastic? It was wood for a reason.
This is a pack release containing all my New Vegas weapon retextures. This will be periodically updated but not necessarily immediately after I release something new.
Everything here is subject to change and nothing is final.
TTW - Unique Weapons Retexture Project
I'll be working on some of the unique weapon retextures for TTW. I just thought I'd make a thread for it so everyone can see my work and give feedback/suggestions. Jax's goal is retain the original mesh as much as possible (which is good since my NifSkope skills aren't phenomenal, although I can get around, and my Blender skills well... suck.) My goal is to enhance the vanilla feel while actually making things feel different at the same time. Many uniques DO hae unique meshes as well as textures, but they still generally look the same.
Fallout Ttw Weapon Retexture
I was initially trying to keep weapons at original resolution, but some textures are just so low res... Regardless, I'll make 'high resolution' versions and resize them down to the original resolution if needed. I will also be making compatibility patches for any necessary mods. The only mod that immediately comes to mind is EVE (the combined version here on the forums) and WMX/WME. You should only need one for EVE if you want to use my textures over EVE's textures. I'll be updating the main post with all my (mostly) finished products for easy reference.
[collapsed title=Ol' Painless]
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[collapsed title=Metal Blaster][/collapsed]
[collapsed title=Victory Rifle ('Murica!)][/collapsed]
[collapsed title=Colonel Autumn's 10mm Pistol]
Missing Textures On Some Weapons - New Vegas Mod ...
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[collapsed title=Fisto!][/collapsed]
[collapsed title=Board of Education][/collapsed]
[collapsed title=The Shocker][/collapsed]
[collapsed title=Custom Flamer][/collapsed]
WMX NOT WORKING PROPERLY PLEASE HELP.
[collapsed title=Jack (The Ripper)][/collapsed]
[collapsed title=A3-21's Plasma Rifle (WIP)][/collapsed]
[collapsed title=Backwater Rifle][/collapsed]
If anything is below ^^this line,^^ it means that it's random things that I have done that will definitely not be included in TTW, but I'll release them eventually.
[collapsed title=Excalibat][/collapsed]
Fallout: New Vegas - NMC's Texture Pack For New Vegas Large V.1.0
[collapsed title=Wanda][/collapsed]